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The
Site: The
Staff:
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About
the mod: How
it's fought. Also, rounds are not limited by a time-limit, but by a Spawn-Limit, however, it is not a player spawn-limit, but a team spawn-limit, meaning the more players that die on a team, the less times players can spawn. A game of Attrition, if you will. When a team's "Spawn-tickets" run to Zero, that team is eliminated; Players also spawn in waves, and the more players that are dead at the time, the longer it takes to sally-up and reinforce. The
means to fight: Iron-sights:
Using Iron-sights will be one of the only ways to aim, as there will
be no Reticle, and (hopefully) and floating cone-of-fire. Using Iron-sights
brings up the sights (Gasp!) on your weapon, to allow for accurate
aiming. You cannot, however, jump or move very fast while in Iron-sights. Gas-masks: Some maps will feature the gas-attacks that can be called by an Officer, or that may happen by other means. In this case, you will want your Gas-mask. All soldiers are equipped with Gas-masks and can use them at anytime (albeit uselessly when there is no gas), but your vision and hearing is drastically limited when wearing a Gas-mask. Death
and dying: Choosing
classes: |
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